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The Trouble With Spikol: Print Edition: Bonus Funny or Offensive

Mar 11 2009 | Comments 2

Spikol the Blog merges with Spikol the Column — OMGWTF!!!!

Schizo-phrenzy’s Sour Humor

I remember when the first arcade videogame touched down in Center City, around 1979. It landed at 18th and Spruce at Day’s Deli, a diner/convenience store. The game was near the cash register so the cashier could chastise us if we shook the machine (which didn’t work the way it did with pinball) or cheat by feeding it Canadian pennies. A year later, its novelty was gone: Videogame parlors crowded Chestnut Street—with everything from Asteroids and Space Invaders to Galaga and Ye Olde Pinballe in the back.

Those were days, I’ve been told, that videogame aficionados think of as a golden age, and it was the last time I could call myself an experienced gamer. Recently, though, I tried Adult Swim’s newest online game, Schizo-phrenzy, on the suggestion of Aaron Fisher, a reader of my blog. He thought the game was perfect for Funny or Offensive?, in which I ask readers if something is comical or just plain rude.

Let’s get you in the mood:

Example A: A few years ago, The Onion published an article headlined “GOD DIAGNOSED WITH BIPOLAR DISORDER.” It began: “In a diagnosis that helps explain the confusing and contradictory aspects of the cosmos, … God, creator of the universe and longtime deity to billions of followers, was found Monday to suffer from bipolar disorder.”

Funny, right?

Example B: In 2002, there was a fire at New Jersey’s Trenton Psychiatric Hospital and The Trentonian ran a headline that read: “ROASTED NUTS.”

Oh, boy. Offensive.

You could debate either one, and the same can be said for Schizo-phrenzy.

The premise of the game is that the protagonist, a private eye with schizophrenia, has paranoid fantasies about the mayor of the town, who’s pictured as a looming clownlike face. The P.I. fights multicolored gremlin-y hallucinations that come from all sides. The score is kept in terms of his “sanity,” which is measured, in part, by how many blue pills he takes. The less sanity, the more frequent the hallucinations, which also affect the players—only instead of cartoon gremlins, their hallucinations are gruesome photographs that flash, strobe-like, on the screen. Players also hear auditory hallucinations while they navigate Schizo-phrenzy’s landscape.

The game’s platform isn’t especially sophisticated; I’d put it at the level of Donkey Kong, circa 1982. But is it offensive?

I asked Kristin Bell, a popular blogger with more than 1,000 YouTube subscribers, to play the game. Having suffered with schizophrenia since she was 15, the 35-year-old talks frankly about her experience in her videos, and she does so with a great sense of humor.

“Part of how I’ve dealt with my mental illness is to joke about how ‘crazy’ I am and to try to laugh about something that is seriously devastating,” she says. “I’m well medicated, so sometimes I even forget that I’m so weird. And I try to accept that probably 98 percent of the world knows little to nothing about what it’s like to have schizophrenia.”

At first, Bell enjoyed the game. “I thought, ‘Well, at least it’s showing how irritating and ever-present the hallucinations can be,” she says. But the more she played, the less she liked it. “This game is operating within the context of a culture that doesn’t understand mental illness,” she says. “Do we really need another way to make fun of ‘the crazies?’”

Joel Gurin, board member and acting president of NARSAD, formerly known as the National Alliance for Research on Schizophrenia and Depression, says no.

“I think when you’re talking about humor about serious subjects,” he says, “you always have to ask whether it’s a subject that’s well understood so people can step back and laugh a little—so it’s harmless— or whether it’s something that’s so poorly understood that humor can actually be misleading and destructive.”

In the case of Schizo-phrenzy, Gurin thinks it’s the latter. “[Schizophrenia] is a very serious challenge,” he says. “And it’s not on the level of seeing some strange bug that you can jump on and make disappear.”

Gurin and Bell both wonder how the game would be received it if lampooned sufferers of other kinds of serious illness.

“Maybe when I see more cancer-sure-is-hilarious videogames, I’ll change my outlook,” Bell says.

Cartoon Network/Adult Swim Digital’s public relations department was happy to answer questions about the game, though they preferred to attribute the comments to an unnamed “Adult Swim Games spokesperson.”

“Based on game developer pitches,” Mystery Spokesperson said via email, “we choose those games that will appeal to our audience and are well-made. We always closely monitor games feedback on our message boards, and it has been positive to date.”

That may be an understatement. Players give the game a huge thumbs up.

Lord Kai writes: “Such a lovely little bout of insanity! There’s nothing better than flying from building to building with gravity on your side … Rainbow world is fun, too.”

Hungryfreak writes: “This is the best game this site’s produced yet. Old-school platforming with gravitational twists and a side of insanity that makes for amazing style.”

Others rave about the higher levels of play.

But dissenting gamer LaceFX writes: “I have a close friend with paranoid schizophrenia … and I can’t help but think, Why in the hell would anyone make a game out of a mental illness? It’s a nightmare for those who actually have it.”

Bell knows that firsthand. And she gets frustrated by alienating portrayals of people with her illness.

“When people are given the opportunity to consider mental illnesses within a believable context, the gap between ‘the crazies’ and ‘the normals’ suddenly becomes shorter,” she says.

But others with the illness see the game as harmless fun. On Schizophrenia.com’s support forums, Peter5 wrote: “I like it. I see that game as a good game to play for people with our disease. I didn’t see it offensive during the game but just a bit during the introduction, but for a very small part.”

So which is it? A fun game with a great user interface and thrilling play? Or another stigmatizing portrayal of people with severe mental illness?

I make it a policy not to comment on Funny or Offensive, but I’m going to end with Bell’s final thoughts on the matter: “I know we need clowns,” she says, “but maybe not so much when the tigers are in the cage.”


liz | 3:45 PM | Funny or Offensive?, SCHIZOPHRENIA, media

erin Says:

what if, say, they made a game about someone suffering from clinical depression and if you didn’t score enough points or take enough pills, the character would end up committing suicide? not funny.

i think although it might be all tongue-in-cheek, it’s better to just avoid the whole thing in the first place. not worth the risk of offending people.

Mar 11 3:45 PM

Joe Says:

Words used to describe people are often a function of who they are or a reflection of how they are treated. On the basis of who they are the use of the term nuts is patently offensive. On the other hand, if it reflects how patients were treated at Trenton the term had merit. The hospital was overcrowded and program areas were being used for beds. It also belongs to the same system of state psychiatric hospitals where approximately half of its almost 2,000 patients remain for want of services and supports in the community and its largest state psychiatric hospital, Ancora, is being investigated by the United States Department of Justice.

It is worth noting that while so many voices condemned the “Roasted Nuts” headline nary a voice was raised regarding the conditions at Trenton or the wellbeing of its patients.

[Trenton has less then a stellar history despite its establishment through the lobbying of Dorthea Dix including the many years under the direction of Dr. Cotton who was in the forefront of germ theory. Hundreds of patients died and thousands were maimed under his leadership. http://www.nytimes.com/2005/05/29/books/review/29MCGRATH.html

Mar 16 4:53 AM

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